Gigantotem
Become large and in charge.
1 - Totem Feature - Embiggen
When raging, your size increases to large. At level 6 you can choose to instead become huge. At level 10 you can choose to become massive.
Rage Powers
Numbers are level requirements
2 - Gigantic Impact
Whenever you take the jump action, create a shockwave affecting all creatures within your natural reach of where you land. Creatures are made clumsy 1.
2 - Giant Steps
The ground quakes with each step you take. Whenever you take the dash or charge action, you can move through other creatures squares and your movement is [elusive]. Creatures you move through take (5+2*lvl) bludgeoning damage (reflex halves).
You cannot attack a creature you step on with this ability.
2 - Juggernaut
You get a +4 bonus to athletics to break or displace things while raging. Every time you break something with athletics, you gain +1 wrath.
When you take the charge or dash action, you can make athletics checks to destroy or displace obstacles such as doors, walls and other barriers as a free action any number of times as long as you continue to succeed. If you initiate combat by doing this, the enemy is surprised.
4 - Lesser Creatures
You can innately use the foe toss technique at will.
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