Gigantotem

Become large and in charge.

1 - Totem Feature - Embiggen

When raging, your size increases to large. At level 6 you can choose to instead become huge. At level 10 you can choose to become massive.

Rage Powers

Numbers are level requirements

2 - Gigantic Impact

Whenever you take the jump action, create a shockwave affecting all creatures within your natural reach of where you land. Creatures are made clumsy 1.

2 - Giant Steps

The ground quakes with each step you take. Whenever you take the dash or charge action, you can move through other creatures squares and your movement is [elusive]. Creatures you move through take (5+2*lvl) bludgeoning damage (reflex halves).

You cannot attack a creature you step on with this ability.

2 - Juggernaut

You get a +4 bonus to athletics to break or displace things while raging. Every time you break something with athletics, you gain +1 wrath.

When you take the charge or dash action, you can make athletics checks to destroy or displace obstacles such as doors, walls and other barriers as a free action any number of times as long as you continue to succeed. If you initiate combat by doing this, the enemy is surprised.

4 - Lesser Creatures

Can only be used against creatures smaller than you.

You can innately use the foe toss technique at will.

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