What is Nick Nacks?
Nick Nacks is my very own fantasy tabletop role-playing game (TTRPG). My biggest sources of inspiration are Pathfinder 1e and Divinity Original Sin 2.
Most of the rules in Nick Nacks are centered around combat. I expect you to be traveling through dangerous wilderness, delving into dungeons and stealing treasure from dragons. Some rules, such as skills and mini games, allow you to resolve actions outside of combat, like chases and drinking contests.
Where I think Nick Nacks shines is its customization options for players and DMs alike. Instead of having traditional spell lists, I made techniques for both martials and mages, each with their own group loosely centered around a theme such as pyromancy, unarmed fighting or necromancy.
I have plans to make far, far more classes, subclasses, bestiary creatures, feats and more!
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