Maneuver Initiate
Requirements -
As an instant action 1/round, gain +4 to your next attack that is a combat maneuver.
You can replace simple attacks with combat maneuvers, unless it is an additional attack granted by dual wielding.
Last updated
Requirements -
As an instant action 1/round, gain +4 to your next attack that is a combat maneuver.
You can replace simple attacks with combat maneuvers, unless it is an additional attack granted by dual wielding.
Last updated